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15楼
发表于 2008-12-18 15:52
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引导战斗
你与10格以内的所有盟友——只要他们可听与可见到你——在先攻检定上获得+2的威能加值。
振奋呼声 督军特性
你大声高呼,不绝涌出的勇气与信念让受伤的盟友得到恢复。
遭遇(特殊)◆战技,医疗
特殊:你在每次遭遇中使用该威能两次,但每轮仅限一次。
达到16级,你每次遭遇可使用振奋呼声三次。
次要动作 近程 爆发5(11级10,21级15)
目标:你或处于爆发范围内的一盟友
效果:目标可使用一次复原力,并且额外恢复1D6点生命值。
额外的恢复的生命值在6级时提升至2D6,11级3D6,16级4D6,21级5D6,26级6D6。
一级
随意能力1
狼群战策 督军攻击 1
步伐相随,你与你的伙伴将敌人围困起来。
随意◆战技,武器
标准动作 近战 武器
目标:一个生物
特殊:在你攻击之前,你可让一个邻近你或者目标的盟友以一个自由动作快步1格。
攻击:力量 vs. AC
命中:1[W]+力量调整值。
21级提升至2[W]+力量调整值。
随意能力1
Brash Assault Warlord Attack 1
Your bold lunge leaves you open to an enemy’s counterattack, but that’s just what you want.
At-Will ? Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Effect: The target can make a melee basic attack against you as a free action and has combat advantage for the attack. If the target makes this attack, an ally of your choice within 5 squares of the target can make a basic attack against the target as a free action and has combat advantage for the attack.
遭遇能力1(被换为13级)
Headstrong Bravery Warlord Attack 13
You smite your enemy without regard for your safety, inciting the enemy against you and your allies against it.
Encounter ? Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. Fortitude
Hit: 3[W] + Strength modifier damage, and you mark the target until the end of your next turn. Until the start of your next turn, you grant combat advantage to all enemies,and your allies gain a +2 power bonus to damage rolls against the target.
Bravura Presence: Your allies instead gain a power bonus to damage rolls against the target equal to 2 + your Charisma modifier.
Special: When charging, you can use this power in place of a melee basic attack.
每日能力1(被替换为15级)
强固阵势 督军攻击 15
你仍未对敌人发起冲击已见其恐惧,令盟友鼓起勇气继续作战。
每日◆医疗,战技,武器
标准动作 近战 武器
目标:一个生物
攻击:力量 vs. AC
命中:3[W]+力量调整值。
所有视线内的盟友的生命将得到恢复如同他们使用了复原力一般。
并且额外恢复等同你魅力调整值的生命值。
失手:所有视线内的盟友恢复10+你魅力调整值的生命值。
辅助能力2
困境脱离 督军辅助 2
你让自身或一盟友摆脱负面效果的影响。
遭遇◆战技
次要动作 远程 10
目标:你或一个盟友
效果:目标可做一次豁免检定,并且有等同你魅力调整值的威能加值。
遭遇招数3(被替换为13级)
拦截 督军攻击 13
无论那人当初意欲何为,但此刻他与其猎物之中被介入——而此人正就是你!
遭遇◆战技,武器
标准动作 近战 武器
目标:一个生物
攻击:力量 vs. AC
命中:3[W]+力量调整值
效果:选择一个处于你5格以内的盟友。
直到你下一轮结束之前,在该目标不能以近战或者远程方式攻击该盟友。
每日招数5
Scent of Victory Warlord Attack 5
As your enemies stagger from their wounds, you can smell victory. Your allies respond with a furious assault.
Daily ? Martial
Standard Action Close burst 5
Target: Each ally in burst
Effect: Each target can make a melee basic attack as a free action against a bloodied enemy adjacent to him or her.
辅助招数6
Tempting Target Warlord Utility 6
You invite attack and distract your foes in the process.
Daily ? Healing, Martial, Stance
Minor Action Personal
Effect: Until the stance ends, you grant combat advantage to all enemies, but any enemies adjacent to you grant combat advantage to your allies.
Bravura Presence: When an enemy adjacent to you becomes bloodied or is reduced to 0 hit points, you regain hit points equal to your Charisma modifier.
遭遇招数7
Sacrificial Lure Warlord Attack 7
Your wild strike lands solidly and inspires a comrade, but it leaves you vulnerable.
Encounter ? Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier + Charisma modifier damage. Until the start of your next turn, one ally within 5 squares of you gains a power bonus to his or her next attack roll equal to your Charisma modifier.
Effect: You take a –2 penalty to AC until the start of your next turn.
每日招数9
Denying Mark Warlord Attack 9
Your smite incites your enemy to focus on you, but only with weaker attacks.
Daily ? Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage, and the target is marked (save ends).
Miss: Half damage, and the target is marked until the end of its next turn.
Effect: The target cannot recharge its powers as long as it is marked by this power.
Bravura Presence: The target also cannot spend action points as long as it is marked by this power.
辅助招数10
Bolstering Shout Warlord Utility 10
Your war cry quickly rallies your allies.
Encounter ? Healing, Martial
Minor Action Close burst 10
Target: Each ally in burst
Effect: Until the end of your next turn, each target regains additional hit points equal to your Charisma modifier when he or she uses second wind. Each target can also choose to use second wind as a minor action but gain no bonus to defenses from it.
遭遇招数13
Pincer Maneuver Warlord Attack 13
At your command, two of your allies move to flank a foe.
Encounter ? Martial
Standard Action Close burst 5
Targets: One or two allies in burst
Effect: Each target can shift 3 squares and make a melee basic attack against an adjacent enemy as a free action. If the target is flanking the enemy, he or she gains a bonus to the damage roll equal to your Charisma modifier.
Bravura Presence: The target gains a power bonus to the attack roll equal to your Charisma modifier.
每日招数15
War Master’s Assault Warlord Attack 15
You orchestrate a devastating coordinated attack.
Daily ? Martial
Standard Action Close burst 3
Targets: You and each ally in burst
Effect: Each target can charge or make a basic attack as a free action, with a power bonus to the attack roll and the damage roll equal to your Charisma modifier.
辅助招数16
Flanking Stance Warlord Utility 16
You take up a vulnerable position that forces your enemies into disadvantageous positions as well.
Daily ? Martial, Stance
Minor Action Personal
Effect: Until the stance ends, any enemy adjacent to you gains combat advantage against you but grants combat advantage to your allies.
Bravura Presence: Allies gain a bonus to melee damage rolls against enemies adjacent to you equal to your Charisma modifier.
遭遇招数17
战势冲袭 督军攻击 17
你如狂野而可怕的风暴冲向敌人。你的盟友随即转移着各自的位置。
遭遇◆战技,武器
标准动作 近战 武器
目标:一个生物
攻击:力量 vs. AC
命中:3[W]+力量调整值。
所有你视线内的盟友能以他们的速度移动一次。
失手:一个你视线内的盟友能以他的速度移动一次。
剑将职业特性
剑刃娴熟(11级):
当使用重刃武器攻击时失手,你下次攻击同一个敌人时攻击检定获得+2的加值。
剑将之力(11级):
你可消耗行动点来回复一个已用的督军遭遇威能,但不能再获得额外的动作。
挑明弱点(16级):
当使用重刃武器攻击时重击,你与所有盟友对该被攻击目标有战斗优势直到你下一回合结束。
剑将招数
风暴剑刃 剑将攻击 11
你砍击敌人,瞬移至另一侧再次斩杀触及内的目标。
遭遇◆战技,武器
标准动作 近战 武器
要求:你必须握持重刃武器
首目标:一个生物
攻击:力量 vs. AC
命中:2[W]+力量调整值。
你快步一格,并做二次攻击。
次目标:一个目标
二次攻击:力量 vs. AC
命中:1[W]+力量调整值。
恩惠共享 剑将辅助 12
天助自助者。
每日◆战技
自由动作 个人
触发:当你对盟友而非自己使用威能
效果:你享受该威能带给盟友的效果。
誓约胜利之剑 剑将攻击 20
仅因盟友的存在而让你的剑刃更加有力,敌人再坚固的护壁也被刺透。
每日◆战技,武器
标准动作 近战 武器
要求:你必须握持重刃武器
目标:一个生物
攻击:力量 vs. AC
命中:2[W]+力量调整值。
你2格以内每多一个盟友则可额外造成1[W]的伤害(最高6[W]+力量调整值)。
失手:伤害减半。
装备:
Gloves of the Healer
Your healing is enhanced by this elegant handwear.
Lvl 12 13,000 gp
Item Slot: Hands
Property: When you use a power that has the healing keyword, one target regains an extra 1d6 hit points.
Power (Daily Healing): Standard Action. Spend a healing surge. An adjacent ally regains hit points equal to the value of the healing surge you lost.
Evil Eye Fetish Level 18
The vile bloodshot eye attached to this rawhide collar punishes those who seek to take advantage of you.
Lvl 18 +4 85,000 gp
Item Slot: Neck
Enhancement: Fortitude, Reflex, and Will
Property: An enemy with combat advantage against you that hits you takes necrotic damage equal to this item’s enhancement bonus.
Defensive Weapon Level 2+
This weapon glows blue when its wielder takes a second wind or goes on total defense.
Lvl 7 +2 2,600 gp
Weapon: Any
Enhancement: Attack rolls and damage rolls
Critical: +1d6 damage per plus
Property: When you take the total defense or second wind action, add the enhancement bonus of this weapon as an item bonus to all of your defenses until the start of your next turn.
Jagged Weapon Level 12+
This weapon is pitted, scarred, and unadorned, but it deals grievous wounds.
Lvl 17 +4 65,000 gp
Weapon: Axe, Heavy Blade, Light Blade
Enhancement: Attack rolls and damage rolls
Critical: Ongoing 10 damage
Level 22 and 27: Ongoing 20 damage
Property: This weapon scores critical hits on a 19 or 20.
Oceanstrider Boots Level 14
Water is no obstacle for you in these thigh-high oilskin boots.
Item Slot: Feet 21,000 gp
Property: Gain a +1 item bonus to speed. You can move across and stand on horizontal liquid surfaces as though they were solid ground. You still take damage from hazardous liquid surfaces upon which you stand (such as acid and magma). |
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