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[分享] Might and Magic : Heroes Kingdoms - 英雄无敌:王国(中文版本月内封测)

本帖最后由 邪翼 于 2010-5-10 23:03 编辑
中文版主页: http://www.hommk.com/
http://www.hommkingdoms.com/
http://www.ubisoft.com.cn/news/news_detail.aspx?id=342
http://forums.ubi.com/eve/forums/a/tpc/f/9761084616/m/1991059426
[quote]
育碧软件 – 全球领先的游戏软件发行商,今日宣布即将在2008春季发布一款“英雄无敌”系列的全新作品 - 《英雄无敌:王国》(暂名)。

《英雄无敌:王国》是一款不需要独立客户端的网页网络战略游戏。数以千计的用户将可以在此平台上建立虚拟的王朝,领导声势浩大的军队,与彼此结盟、对抗、贸易,最终成就英雄传奇。由于不需要独立客户端,玩家完全无需经过复杂的下载安装过程,只需要准备好网络连接和浏览器即可直接游戏。另外,玩家完全可以决定自己在游戏中的参与时间。

“对于育碧软件来说,这是全新的游戏类型——在浏览器上进入一个丰富多彩的游戏世界!” Serge Hascoët——首席创意长官如此评论,“《英雄无敌:王国》将成为整个魔法门游戏世界的起点,而玩家将得到前所未有的深入感受。”
“英雄无敌:王国”是什么?
英雄无敌:王国是一款支持大量玩家同时在线游戏的魔法门系列游戏。该游戏的持久内涵是:上千玩家在一个史诗般的奇幻世界中竞赛或合作。游戏融挑战性、娱乐性与易操作性为一体,允许每位玩家建立自己最强大的帝国。

游戏什么时候开始Beta测试?
为了给玩家一款具有完美体验的游戏,beta测试要持续大约3个月。时间可能会有些许调整。

我如何加入Beta测试?
加入“英雄无敌:王国”的Beta测试只要简单的三个步骤:
-在你购买的官方正版HoMM V完全版附页中查找唯一的序列号
-在“HoMM 王国”的官方站点注册并申请邀请函
-在游戏发行前获取Beta测试邀请函

Beta测试需要一个最小游戏时间吗?
在“HoMM 王国”中建立你的帝国,会根据你定义场景和策略,通过3至4个游戏阶段,每天仅会占用你15分钟时间(那些想在游戏中投入更多时间的玩家同样可以通过其他游戏场景来获得游戏的乐趣)。
由于无需下载和安装,你可以在任何时间、任何地点来玩这个游戏。

“魔法门英雄无敌:王国”和先前发布的英雄无敌系列有何联系?
游戏同样设置在亚山世界。你使用M&M的势力、生物、英雄和所有令HoMM生辉的游戏事物。

“魔法门英雄无敌:王国”何时发布?
“魔法门英雄无敌:王国”目前安排在2008年春季发布。

“魔法门英雄无敌:王国”对硬盘空间有最小要求吗?
“HoMM 王国”对计算机系统没有任何要求,它基于web构建。你只需要拥有internet连接和一款现代的浏览器(如IE6或更高,火狐浏览器等)就可以享受游戏体验。

怎么玩“魔法门英雄无敌:王国”?
你可以通过“HoMM 王国”的官方站点登录游戏。
一旦你选择了你的势力和你的初始英雄,你就可以开始游戏了。
游戏基于现实时间计算。你给英雄的命令将在数分钟或数小时后完成,你可以在游戏时间线里查看任务进展情况。当你的命令在进行中,你无需保持时刻在线。当一名英雄完成了某项使命,他可以接受一项新的命令。
HoMM 玩家可以感觉就像在家里玩游戏。招募生物,雇佣英雄,建设你的城镇,与你的对抗者战斗……构建联盟,与邻邦贸易或摧毁它们,乃至征服亚山!

注册成功后:
如果你购买了HoMM完全版,你可以在包装盒中找到一串序列号(10位包含数字和字母序列号)。请安全的保留这串序列号!它将允许你进入独有的Beta测试。







以下由junk717翻译
http://bbs.wakeofgods.com/thread-13352-1-1.html

Hello,

Now that HOMM Kingdoms is announced, you may have many questions about the game.
You can now use this thread; we will answer three questions each week until the beta is released.
The objective is to build a FAQ together, and give you as much information as we could.

Bye !

First Answers 08/01/08:

Hi,

As promised I’m back to give you some more information about HOMMKingdoms. You have many interesting questions so I just can’t answeronly three as announced before!
My objective over the next few weeks is to share with you as much info as I’m allowed to give.

“Will this game be completely free?”
“王国”会是一款完全免费的游戏吗?

You can play the game for free as long as you want! You can build yourcity, hire heroes, play every feature, form alliances with otherplayers and enjoy the game. However if you want to develop your kingdomwithout any limits, enter the rankings and be a part of the story, youwill have to subscribe to HOMM Kingdoms at a small cost.
One of our main objectives is to ensure the game is balanced, that iswhy we don’t plan to include any item selling system or any otherbuyable features / specific skills.
你可以随意玩游戏而不需要任何费用(译者注:所谓的时间免费吧)!建造自己的城市、雇用英雄、使用游戏的每个特性、与别的玩家结盟,并好好享受游戏的乐趣。但是,如果你想无任何限制地发展你的王国,进入排行榜,以及成为游戏剧情的一部分的话,还是得花费一点费用预定“王国”。我们主要目标之一是保证游戏的平衡性,因此我们没有打算加入物品买卖系统或其他可以购买的游戏特性/特殊技能。

(译者注:不错,厚道的开发者,对于不想名垂青史的玩家来说,完全不需要任何费用,也不需要为了某个物品或游戏特权而花钱,游戏就是免费的!)


“There are a lot of free web games, so standing out will be hard. What makes this game different and stand our from the others?”
现在有不少网页游戏,想要独树一帜会比较难,“王国”又有什么不同之处呢?

HOMM Kingdoms is not a mini game, it’s a real web based MMO. You cantake a look at the graphics to have an idea of the quality level wewant to establish in tERMs of visuals.
Concerning the gameplay, the game is deep and offers three differentgameplay types depending on the way you like to play (more details tocome ).
“王国”不是一款迷你游戏,它是真正的大型多人在线页面游戏,你可以通过截图来了解下我们希望呈现的视觉效果。游戏内容很丰富,会提供3种不同的游戏方式,可以任意选择其中一种进行游戏(更多的细节以后会陆续放出)。

(译者注:确实比较好奇是哪3种游戏方式,不知道有什么不同)


“I hope no there is no activex, cuz a lot of people use Mozilla Firefox.”
我希望不会有ActiveX控件,因为有很多人使用Mozilla Firefox。

HOMM Kingdoms works perfect with Firefox. We don’t use ActiveX or Flash but purely Javascript and AJAX.
“王国”可以完美兼容FireFox,并且我们也不会使用ActiveX控件和Flash,游戏是用纯Javascript和AJAX编写的。

“Will it be translated into several languages?”
游戏会是多语言的吗?

The game will be available in several languages: English, French,Italian, Spanish and German. We are looking into the possibility toimplementing additional languages.
游戏会有以下几种语言版本:英语、法语、意大利语、西班牙语和德语。此外,我们也在考虑应用其他语言的可能性。

“How much similar to the old HoMM gameplay will this game be?”
“Will this game be a sort of Heroes 3 online, or will it resemble H5 more?”
“王国”与以往魔法门之英雄无敌的游戏方式相比,有多少相似之处?
“王国”会是魔法门之英雄无敌3的网络版本,还是会更像魔法门之英雄无敌5一些?


HOMM Kingdoms uses HOMM V visuals and the well-known Heroes gameplay.We will be releasing more details each week until the launch of theBeta.
“王国”会使用魔法门之英雄无敌5的图形/图像,游戏方式也是经典的游戏方式。我们会陆续放出更多的有关细节信息,直到游戏的Beta测试开始。

“When you create a province in HOMM kingdoms will you beplaced at random location or will you be able to play with friends as a"gang of provinces"”
如果在“王国”中创建一个区,地点是随机的,还是可以与朋友一起玩,成为一个“帮派”?

Interaction between players is an important aspect of the game so youwill have the choice. You can choose to be placed randomly on the mapor join your friends. If you want to join your friends’ alliance orsimply appear next to someone, you just have to enter their name to beplaced near them.
玩家之间的交互是游戏中非常重要的方面,因此可以自主选择。你可以选择创建在地图上的一个随机地点,或者加入你的朋友。如果想要加入朋友的联盟,或者在朋友旁边,输入他们的名字即可。

“Can players create alliances, clans or guilds? If yes - what about multi-race alliances?”
玩家能够创建联盟、党派或者公会吗?如果答案肯定,那么多族联盟呢?

You will be able to create multi-race alliances. It allows you tochoose the race you want to play and join any alliance. I’ve seen thatsome of you have already started to create guilds; it’s a great way toteam up with your friends and work together to be the best!
玩家同样可以创建多族联盟,即允许玩家选择种族进行游戏并加入任意联盟。我也看到有些人已经开始创建公会了,这是帮助玩家和其朋友之间相互协作并获得成功非常有效的途径。


[UPDATE: 21/01]

“In the FAQ you hint that there will be lots of stuff to doif you play frequently, although it isn’t required. Please, give ussome examples”
在常见疑问与解答(FAQ)中提到,游戏中会有很多事情可以做,尽管这些事不是必要的,可否举例说明下呢?

HOMM Kingdoms allows you to play for only 15-20 minutes a day to bepresent in the rankings; however players who want to keep busy stillhave many things to do:
- Participate in your alliance/guild activity
- Scout the region to explore the map and evaluate the strength of your neighbours
- Trade with NPCs and others players though the auction house: many parameters will influence the prices.
- Upgrade your heroes: Improve their skills and learn careers/jobs to fit the course of action you chose.
- Pillage others kingdoms: if you need more resources, or if you justwant to weaken your enemies; you can pillage towns around you.
- Communicate with your allies: you will be able to communicate withyour alliance / guild with an ingame chat and an email system.
- I’ll stop here for now but there is much more
每天你只需要花15~20分钟的时间在游戏上就可以保持自己的排行,那些经常在线的玩家同样可以有许多事可以干:
 - 参加联盟/公会的活动
 - 探索地图的不同区域,从而衡量附近玩家的实力
 - 通过拍卖行于NPC或其他玩家进行交易:价格受许多因素影响
 - 升级你的英雄:根据你的发展策略提升他们的技能,以及职业/专业学习
 - 掠夺其他玩家的王国:如果你需要更多的资源,或者削弱他们的实力,可以掠夺你周围的城镇
 - 与你的盟友通信:你可以通过游戏内置的聊天和电子邮件(email)系统与你的盟友们沟通
暂时透露这么多,得停下了,更多的消息请继续关注



“Can you hire multiple Heroes or just one?”
雇佣英雄的限制:可以是多位,还是只能一位?

Sure, you can hire several Heroes; that’s one of the main aspects ofthe game. You need to manage them efficiently if you want to increaseyour growing speed and your strength. As said before, your heroesprofile will influence the way you play. Therefore you will have tomake choices when you’ll select their careers/jobs orientation.
当然,你可以雇佣几个英雄,这是游戏的主要内容之一,但你不得不好好的管理你的英雄才能有效地提升你的发展速度和实力。如我之前说过,英雄的能力会影响你的游戏方向,因此在为每个英雄选择职业/专业方向的时候要三思而后行。

“Would there be any kind of newbie protection mechanism in HOMM Kingdoms?”
“王国”中会有新手保护机制吗?

Yes, it’s a major concern for us. Our objective is that players don’tface too many obstacles when they begin to build their kingdom. Forexample, when you enter the game for the first time, there will be onlynew players near you except if you choose to join a friend on the map.
We are studying others protection systems that we will test during theBeta and we count on you to give us your comments about it.
I know you have many questions concerning the subscription and the localization of the game; I will the answer them when I can . You can continue to ask questions about any other subject.
有,这是我们主要考虑的,我们的想法是希望玩家在初期发展的时候不会碰到太多障碍。比如,当你第一次进入游戏的时候,你周围都只会是新玩家,除非选择了加入你的朋友的地图。目前我们在研究其它保护系统,并会在Beta测试中进行测试,期待你们为此提出意见和建议。
我知道各位都很关心预定和游戏本地化,情况允许的时候我会透露更多信息,你们仍然可以跟贴提出其它方面的问题。




UPDATE 1/02

“What about armies (troops). In the tutorial I read aboutonly three types (archers, cavalry and infantry). And what about flyingtroops. Will it be classical 7 levels of troops for each race?”
关于部队,游戏指南中只提及了三种类型的部队(弓手、骑兵和步兵),那飞行部队呢?是不是每个种族还是会有7个级别的生物部队?

Yes, don’t worry; the 7 levels of troops will be present for each race!
However, you’re right; we divided the troops in 3 categories: Infantry,Archery and Cavalry. Your task will be to organize your army for eachcombat to be as efficient as you can, according to the power and thetype of each unit. The flying troops are included in the cavalrycategory.
• Infantry has 50% power bonus when fighting cavalry
• Cavalry has 50% against shooters
• Shooters have 50% against infantry

You will learn as you play how to improve your units’ combinations to reach the best every time.


是的,别担心,我们以后会介绍每个种族的1~7级部队。无论如何,你是对的,我们将部队分成三类:步兵、弓手和骑兵,而你的任务就是根据单位的不同类型,为每场战斗部署好自己的部队,以达到最高的战斗效率。飞行部队是被纳入骑兵范畴的。
• 步兵对骑兵有50%的伤害加成
• 骑兵对弓手有50%的伤害加成
• 弓手对步兵有50%的伤害加成
你会在游戏过程中逐步掌握如何搭配不同的战斗单位以达到最理想战斗状态。
(译者注:兵种相克~~不知道出手顺序,攻击距离这些对战斗有什么影响)



“How are you going to solve the problem of battles?”
如何很好的处理战斗?

The point is that the combat system is different from Heroes V to bemore adapted to a web based MMO, but it’s still be very strategic andchallenging.
The battle will be automatically solved by a mathematic calculationonce you click on the attack button. The result is announced when thecombat is done; to know when, you just have to take a look at thetimeline.
Nevertheless, the battle preparation will be crucial. A mistake can befatal; even if your army seems to be stronger! A bad choice in yourorganization could lead to defeat.
战斗系统与英雄无敌V是不同的,这样才能更好的适应页面网络游戏,但仍然有很强的策略性和挑战性。点击“攻击”按钮后,战斗会自动执行,系统开始计算战斗过程,此时会有战斗时间条给出提示,完成时给出战斗结果。不过,战前准备是至关重要的,一个小小的错误都可能导致严重后果,即便是你的军队看起来更强一些,错误的单位部署也会导致战斗失败。

“What about the upgrades of the hero? You tell us about jobs… is it just like a classic secondary skill or something else?”
关于英雄的晋升,你们曾提及“专业(Jobs)”,是不是就是第二技能?还是其他什么?

As usual each hero will collect experience based on his actions. Onceyou have enough XP points you reach the upper level. They will be ableto learn up to 3 careers among 13 available and a lot of differentskills in each. These skills will improve different parts of yourkingdoms development: building faster, stronger units, recruitingfaster and many more that you will have to discover by yourself.
英雄仍然通过战斗获得经验值来升级,他们可以从13个职业中选择3个学习,每个职业都包含了许多不同的技能,这些技能可以让你的建筑建造得更快,部队更加强大,招募部队更快,等等,其他的还是你们自己在游戏中慢慢发掘吧。


“What about with the artefacts? How to collect them?”
关于宝物,如何收集它们呢?

You will have different ways to collect Artefacts. You can earnArtefacts by defeating NPC when you explore your region or them on theMarketplace. It will be a huge exchange place, where players can tradethrough an auction house (I will give you more info about themarketplace in a future Q&A)
可以在探索自己周边区域的时候击败NPC获得宝物,也可以从市场上购得,所有玩家都可以通过拍卖行进行物品交易。(以后会放出更多相关信息)

“Will be "computer player" in the game?”
游戏中会有“电脑玩家”吗?

Nope, there won’t be any computer controlled kingdoms in the game.
不,在“王国”游戏中不会有电脑控制的玩家。


UPDATE 4/02

First, you have to know that all the dev team members are old HOMMfans, so we really want to keep the saga’s “spirit” with HOMM Kingdoms.That’s why we work hard to give you the best MMO web based experiencewhile respecting the HOMM legacy.
首先,要明确的是,所有DEV团队的成员都是魔法门之英雄无敌系列游戏的忠实粉丝,因此我们真心希望能够让“王国”保持这个传奇系列游戏的“精髓”,这也是为什么一说到魔法门之英雄无敌系列时,我们希望通过努力的工作带给大家最好的大型多人页面游戏体验的原因。

Now let me detail the battle system:
The battle’s results are absolutely not random, each combat is based on:
现在我们继续来了解战斗系统
战斗的结果绝对不是随机的,每场战斗都受以下因素影响:



Hero’s level - characteristics (attack and defense), and skills (depending on his career)
Hero’s Spells – Magic level
Hero’s Artefacts
Hero’s army
_ ___1.Army power: based on your unit’s type / power (from peasants toangels concerning the Havens. Obviously an angel is much stronger thanseveral peasants or footmen.)
_ ___2.Unit’s category : Calvary, infantry or archery
_ ___3.How you divide your troops: for example you could choose tostart with a group of 25 archers, then fight with 15 peasants, and then20 archers again.

defensive buildings : town buildings or region buildings (PvP)
You really define your battle strategy.
Once you have dealt with all these parameters, you can launch your attack.
Each combat is divided into rounds:
Your first troops group will fight the opponent’s group.
The units left from the winning side will fight the following opponent’s troops group.
The combat ends when one of the two heros/NPCs has no creatures left.
The way you organize your troops precisely, according to your ownparameters, and what you know of your enemy completely defines theresult of the battle.
Check these screens to see what I mean.
  • 英雄的等级 - 基本属性(攻击和防御),以及技能(依职业而定)
  • 英雄的魔法 - 魔法等级
  • 英雄佩戴的宝物
  • 英雄的部队
    1、部队实力:根据战斗单位的类型/实力进行计算(考虑圣堂族(Havens)的所有兵种:从农民到天使,显然,一只天使(angel)要比几个农民(peasants)或者步兵(footmen)强许多)
    2、战斗单位的种类:骑兵(Calvary)、步兵(infantry )和射手(archery)
    3、如何分兵:例如,你可以用一队25人的弓箭手开始战斗,接着用15人的农民,然后再用20人的弓箭手。
  • 防御建筑:城镇建筑或区域建筑(PvP)
    战斗策略完全由自己决定,一旦确定好所有设定,你就可以开始发动攻击了。每场战斗都以回合制进行:
    首先由你的第一队部队对抗敌方部队,获胜方参与下一轮对阵敌方接下来的部队,以此类推,直到一方的所有部队战败。
    知己知彼,方能百战不殆,结合自身实力和敌方资料,做出果断、正确地决策吧。
    下面的截图应该能帮助你们了解我的意思。



            
            


            

    [Update 11/02]

    “What about the player’s territory? How many towns do you have? If morethen one how it is possible to obtain/found/conquer a new city?"
    关于玩家的领土,玩家能拥有多少城镇?如果不止一个,如何获得/发现/占领一个新城呢?

    As many of you have noticed, letting users to have an unlimited numberof cities could be problem when it comes to balancing the game, so wewill set a limit to ten. Once you have enough resources and a suitablehero, you will then be able to create a city. But remember aboutstrategy! It may be a mistake to build a new city too early!

    Another way to acquire a city is to conquer the ones from otherplayers. This could take some time and would entail using parts of yourarmy and weapons like the ballista and catapult.

    I saw that some of you fear about over-powerful guilds, we’ll also seta limit to the amount of members a guild can recruit in order to keepthe game balanced. We also know that people will have the idea ofestablishing alliances between powerful guilds to get aruond that rulebut we have a solution for that too
    大家应该注意到了,无限制的城镇数量会打破游戏平衡,因此,我们限定每个玩家最多可以拥有10座城镇。当拥有足够的资源和一位合适的英雄时,你就可以自己建造一座城市。但要记住:过早的建造一座新城不见得是一个好决策!另外一个获得城市的途径是占领其他玩家的城市,这可能会花些时间,也会使用到部分部队和像弩车、投石车这样的武器。我们发现,有不少的玩家担心会有过于强大的公会出现,因此我们同样限制了公会的成员数量上限来保持游戏的平衡性。我们还了解到,玩家们可以通过自己组建联盟来共同对抗这些强大的公会来避开这种情况。但我想,我们已经有了一个好的解决方案。



    “Can I attack only my neighbours or I can walk through all map and attack far-away leaving players?”
    是否只能攻击临近的玩家,还是能攻击地图上所有的玩家?

    You can attack any other player on the map BUT it’s totally useless totry to conquer a city which is too far away. First, it will take reallya long time for your army to reach the enemy. Secondly, you will crossdifferent players’ territories and will require regular stop-overs,allowing them to see and attack you. Once again, you will have to thinkabout strategy before taking any decision.
    你可以攻击地图上的任意玩家,但是,攻击那些非常遥远的玩家是没有任何价值的。首先,你的部队会花非常长的时间到达你的目的地。其次,你会穿越其他玩家的领土,并且需要驻扎部队,这使得其他玩家可以侦查并攻击你。这里我得再一次的强调一下游戏策略的重要性。


    “Will be adventure buildings in the map like dragon utopia, fishing well, creature dwellings, mines etc?”
    地图上会有野外建筑吗?如:龙堡、水井、生物巢穴、矿场等等。

    Only some of these buildings are present in HOMM Kingdoms. We also addnew buildings like Towers, Fields, Forge and many more which will bringyou some support and improvements for your town and your army.Different kinds of mines are available which will bring you resourcesthat you can use to build your city or trade through the marketplace.
    只有其中一些建筑会出现在“王国”中,我们同样添加了一些新建筑,比如:箭塔(Towers)、战场(Fields)、锻造场(Forge)以及其他能够支持和改进城镇和部队的建筑。地图上同样会有不同的矿场资源可以获得,用来进行城市建设,以及通过市场进行交易。


    “When producing units will there be a set number like in the other Might and Magic games, let’s say 20 gremlins per week?”
    招募部队的时候是否也会像其他魔法门游戏一样是个固定的数值?比如,小鬼的产量:20个/周。

    InHOMM Kingdoms you can recruit a limited number of units each day ineach city. As usual that number depends on the creature type, so don’tplan on having a gigantic army of Archangels .However, you will be able to increase the number of creatures you canrecruit with special region buildings and specific hero skills(depending on his career). It’s also possible to recruit units in oneof your cities and transfer them from one hero to another. Once againyou make your own strategy.
    在“王国”中,每个城市每天所招募的部队数量是限定的,和以往一样,不同的生物种类有不同的数量的限制,因此,不要想组建一个大天使海部队。但是,这些限定的数量是可以通过其他途径来提升的,比如:野外生物巢穴和英雄技能(由英雄职业决定)。同样的,你也可以从一个城市中招募部队后,与另一个英雄所率领的部队进行合并,一切都取决你的游戏策略。


    “Will you be able to upgrade your troops, like in the normal game?”
    部队可以像单机游戏里的一样升级吗?

    Everyunit has one upgrade, just like in Heroes V. Once you build the rightbuilding you will be able to recruit improved creatures and upgrade theones you have.
    每种生物都有一个升级形态,就像英雄无敌V。一旦建造好相应的建筑物,你就可以招募升级后的生物,并且将以前的对应的低级部队进行升级。


    “And will there be our own selection of heroes’ portraits, or are they assigned?”
    我们可以自定义英雄头像吗?还是只能选择游戏内置的?

    Whenyou create your first hero, you will be able to choose his portraitamong several ones. Once in the game you will be able to hire newheroes with their own portraits.
    当你创建你的第一位英雄时,你只能从一些头像中为他/她选择其中之一。在此后游戏中招募新的英雄的时候就可以选择自定义头像了。


    “End of combats: Do I lose all my troops if I’m defeated?”
    战斗结束时,如果我战败了,是否会失去所有部队?

    No,it’s part of the subtleties of the battle system. As many of you havesaid, it wouldn’t be fun at all if each defeat meant losing all yourtroops.
    At the end of combat, if you’re defeated, you only lose 30 %of your engaged units. During a fight, the majority of troops are notkilled; they are just wounded or disbanded. At the end of the battleheroes of both armies try to gather their scattered troops. So, even ifan army has been completely disbanded, the hero will manage to rallythe vast majority of his troops.
    That means that you can also losetroops in a victorious battle depending on the opponent’s strength andhow you managed your army during the battle preparation. An excellentand strategic player will be able to loose only a few troops.
    不会,这是战斗系统的细节之一,正如你们说的,如果战败意味着失去所有部队,那这一点都不好玩。如果战斗结束时你战败了,你只会损失参战部队的30%。在战斗中,大多数部队并不是被杀掉,而只是受伤或离散。战斗结束时,双方的部队会设法集中那些离散的部队。因此,就算是部队完全离散,英雄也会想尽办法集合绝大多数部队。也就是说,即便是战胜的情况下,也有可能损失部队,这要看敌方的部队力量和你的战前部署而定了。一个卓越而富有战略意识的玩家只会损失很少的部队。


    “I've read that players start withOUT a city.”
    我听说游戏开始时,玩家没有自己的城?

    In HOMM Kingdoms, you start the game with one city and one hero.
    在“王国”中,游戏之初,玩家会有一位英雄和一座城市。


    “Can we build only cities that are native to us, what if we capture a city of another player?”
    只能建造同族的城堡?如果夺取其他玩家的城堡,又如何呢?

    Youcan only build cities of your own faction but it’s possible to capturecities from other races. To be clear, if you’re a Haven, and capture anInferno player’s city it will still be an Inferno city (same level).You will now be able to hire inferno heroes, recruit Inferno units andlearn destructive & dark magic spells!
    你只能建造同族的城堡,但也可以夺取其他族的城堡。也就是说,如果你是圣堂(Haven),夺取了一位地狱(Inferno)玩家的城堡,被夺取的城堡仍然是地狱族的城堡(同级别)。从这时起,你就可以招募地狱族英雄和部队,并且也能学习毁灭系(Destructive )和黑暗系(Dark)魔法了!

    Will resource mines be upgradeable (L1,L2....higher level greater income) or will they generate a fixed amount of resources?
    资源矿井可以升级吗(等级1,等级2,……等级越高收入越多)或者它们可以生产确定数量的资源么?
    For sure, the mines will be upgradeable. The resources they will provide each day will depend on their level. You will also have the possibility to “improve” them at a cost but this would be a long term strategic investment.
    当然,矿井是可以升级的。它们所能提供的日资源与它们的等级挂钩。你可以有通过一定代价“提高”它们,但这会是一种长期的策略性投资。

    Will towns be able to generate resources other than gold?
    城镇除了提供金币以外可以生产资源么?
    Your cities will only generate gold; you can upgrade your village hall to increase your income.
    你的城镇将只能生产金币;你可以升级你对村庄大厅用以增加你的收入。
    (译者注:NND,H3的城镇还能生产额外的资源呢,退化了……)


    How many level upgrades will be possible for the town hall?
    城镇大厅可以升级几次?
    Four “town halls” will be available: Village hall (at start), Town hall, City Hall and Capital.
    四级“城镇大厅”用以升级:村庄大厅(起始),城镇大厅,市政厅和首都。
    (译者注:和H3没有区别,汗……)


    Will resources be "global" (at the level of whole empire) or managed in every town independently?
    资源会是“全局性”(依据整个帝国的水平)还是各个依据城镇而独立管理?
    You will have to manage resources in each city independently but you will be able to exchange between them through caravans, so you can choose to develop some of you cities faster. As usual it’s all about strategy .
    你将会在每个城市独立管理你的资源,但你可以在它们之间通过商队来互换,所以,你可以选择快速发展你的某些城市。总的来说,这都是策略问题。

    Will you be able to "raid" opponent’s towns or to conquer them? Or maybe both? Please explain.
    你可以“掠夺”你竞争对手的城镇或征服它们吗?或两者都可以?请解释一下。
    You will be able to “pillage” your enemies/neighbours to get extra resources and decrease, temporally, their income, or “attack” only their troops/region to weaken their defence by directly damaging their army.

    Moreover, you can choose to conquer your neighbour’s city by launching a “siege” on it. It will take several days; require many troops and a lot of strategy to choose the right moment to attack. Some special units like Catapults and Ballista are dedicated to this task; it will allow you to bombard your opponent during a siege.

    You will also have the possibility to leave the siege and abandon your attempt if you feel the risks are too high (or an entire alliance is getting upset about it!).

    Finally, if you are under siege within an alliance, your team-mates could try to “break the siege” and push the invader back.

    All these interactions between players will bring you a lot of fun. Some alliance could stay peaceful dealing only with the marketplace while some other will engage in epic battles!
    你可以“掠夺”你敌人/邻邦来获得额外的资源并暂时减少他们的收入,或仅通过消灭他们的军队来“袭击”他们的部队/地区来削弱他们的防御力。
    此外,你可以选择通过发动一场“围城”战来征服你的邻邦的城市。它将要花费数天时间;需要许多部队和众多策略性的正确时机的攻击。某些特殊作战单位如攻城车和弩车需要加入这些任务;它将允许你在围城战中轰击你的对手。
    如果你感觉风险太大(或整个联军开始混乱),你也有放弃围城和攻城企图的可能性。
    最后,如果你在围城战中属于某一个联盟,你的盟友可以尝试“打破围攻”并将侵略者打退。
    所有这些玩家间的合作将带给你许多的乐趣。一些联盟可以在市场中和平相处但在战场上兵戎相见!“围城”战来征服你的邻邦的城市。它将要花费数天时间;需要许多部队和众多策略性的正确时机的攻击。某些特殊作战单位如攻城车和弩车需要加入这些任务;它将允许你在围城战中轰击你的对手。
    如果你感觉风险太大(或整个联军开始混乱),你也有放弃围城和攻城企图的可能性。
    最后,如果你在围城战中属于某一个联盟,你的盟友可以尝试“打破围攻”并将侵略者打退。
    所有这些玩家间的合作将带给你许多的乐趣。一些联盟可以在市场中和平相处但在战场上兵戎相见!
  • [ 本帖最后由 邪翼 于 2008-3-15 14:32 编辑 ]
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    • 邪翼

    额。。。。

    话说鼠版前辈为啥老是匿名发帖。。。
    难道是因为那事情。?。

    [ 本帖最后由 Edwin_Yang 于 2007-12-14 09:02 编辑 ]
    原帖由 Edwin_Yang 于 2007-12-14 08:50 发表
    额。。。。公测都好久了。。。火星。。

    话说鼠版前辈为啥老是匿名发帖。。。
    难道是因为那事情。?。
    你点链接...不一样的东西...
    明白。。。是偶火星。。。
    If you have bought the HOMM Complete Edition you should have found a secret serial number in the box (10 digits serial key containing both numbers and letters).

    Keep this serial number safe!

    It will allow you to have an exclusive access to the BETA.
    靠..太那啥了吧...虽然我已经准备好钱买complete了....
    ??????????????????????//
    史诗战役攻略合集-呕心沥血写下的详尽战役攻略
    点击文字连接可直接进入

    H5最领先,最火爆,最人气之群20073156

    A true web-based game, the title will require no download to play, with a user login allowing access to a free account from any computer. Beta keys have been bundled with the Heroes of Might and Magic Complete Edition (PC), which retailed today in Europe

    肉E。。。赶快去联络吧。。。
    魔门一入深如海
    与我们自身的光与暗相比,天使和魔鬼不过尔尔—— 引自笔记《势力介绍 帝国公国》BY 栗子羊羹。  话说,这句是栗子原创的吗?够深刻。
    哦?250么……
    说金钱是罪恶,都在捞;说美女说祸水,都想要;说高处不胜寒,都在爬;说烟酒伤身体,都不戒;说天堂最美好,都不想去。
    啥类型的,网游?web游戏?
    MS 用浏览器玩 的网游。。。怎么看都像网络三国志。。。或者网络信长系列。。
    魔门一入深如海
    与我们自身的光与暗相比,天使和魔鬼不过尔尔—— 引自笔记《势力介绍 帝国公国》BY 栗子羊羹。  话说,这句是栗子原创的吗?够深刻。
    看了下,没兴趣。。。
    原帖由 邪翼 于 2007-12-14 09:16 发表


    靠..太那啥了吧...虽然我已经准备好钱买complete了....
    原来还没下订单...
    焦虑之周结束之石皮猴
    就是网页游戏嘛

    我现在最经常玩的就是Ogame银河帝国
    QQ: 59700316  lysfox@163.com

    我的网络硬盘:h3经典旧单机地图、战役、头像下载————h4、WOG旧地图下载
    画面看起来真是不错,比国内那些吹的无边的网页游戏好多了,不过估计很难玩到
    国内那个折腾了半天也搞不起来。买正版时候送的那张纸MS 没用的说。。
    魔门一入深如海
    与我们自身的光与暗相比,天使和魔鬼不过尔尔—— 引自笔记《势力介绍 帝国公国》BY 栗子羊羹。  话说,这句是栗子原创的吗?够深刻。
    这个 怎么收费?国内是无缘了
    Lance_liveid, barroco_d, 游客
    =============================
    抓到!
    焦虑之周结束之石皮猴
    amazon上heroes complete还是unavailable。
    暗黑破坏神1+地狱火图文攻略

    地牢围攻2+破碎世界图文攻略
    暗黑破坏神1+地狱火图文攻略

    地牢围攻2+破碎世界图文攻略
    看过,消失
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